Aspiring environment artist combines game and film visuals for university assignment

VIDEO: Student gives Goldeneye 64 an Unreal makeover

A student of Sheffield Hallam University has recreated Goldeneye 64 using Epic Games’ Unreal Engine 4.

The footage below shows the iconic Facility level and was created by Jude Wilson for his portfolio as an environment artist.

In the video’s description, Wilson explains that his inspiration has been drawn from both the classic Nintendo 64 game and the original 1995 film.

“I have combined the N64’s original layout with the film’s look and feel using Unreal Engine 4,” he writes. “I have tried to get it as realistic as possible, using the film’s interiors, props and lighting but remaining true to the original game at the same time.”

All of the artwork and assets have been created from scratch. In addition to UE4, Wilson also utilised 3DS Max, Marmoset Toolbag 2, Photoshop, nDo2 and Substance Designer.

Check out his work below:

About MCV Staff

Check Also

hum [Industry news] Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players

[Industry news] Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players

Developer No Brakes Games and publisher Curve Games are today celebrating the 10 year anniversary of beloved physics platformer Human Fall Flat with the launch of a special celebratory anniversary level available for free on PC today. Packed with nostalgia and hidden secrets, the new level invites players to relive iconic moments and classic environments from the game.