Monolith's Project Original first internal game to help drive publishing push

Warner unveils new internally-developed title

Warner Interactive Entertainment has officially unveiled Project Origin, developed by its internal studio Monolith.

A sequel to the game FEAR – but not in name, as Vivendi owns the brand – the game is being developed for the PS3, 360 and PC.

The name was voted for by fans of the original game.

"This game marks a new beginning for the franchise,” said Samantha Ryan, SVP of production and development, Warner Bros. Interactive Entertainment. “With the consoles and the PC, we’re dedicated to add a new game dynamic to the universe and build upon what the players loved about the original game.”

“Our team really enjoyed letting the fans drive the naming process, and we are excited to expand upon the work we began in the original game and establish Project Origin as a premier gaming franchise in its own right,” added Troy Skinner, producer at Monolith.

It’s the first internally made game to be published by the resurgent WBIE, which recently restated its plans to our sister magazine MCV to become a billion-dollar publisher in the coming years.

Ryan had revealed to Develop last month that the company was placing an emphasis on good relations with third party and to-be-acquired developers.

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