Platinum talks up Madworld 2

Just last week Sega cited the disappointing sales of Madworld as one of the reasons behind its reluctance to publish future mature-rated games on the Wii – but now the game’s developer has said that it would very much like to return to the IP.

The Wii is a very well-balanced piece of hardware,” Platinum Games’ Shigenori Nishikawa told ONM.

I think MadWorld was very well received and was acknowledged for its innovative graphical style and gameplay. We would definitely be interested in making a sequel in the future.”

How easy it would be for Platinum to find a publisher is another question altogether, though despite the question marks over the sector there are companies out there doing very well from more left-field and specialist interest product.

About MCV Staff

Check Also

123e [Industry news] Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins

[Industry news] Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins

Just months after introducing the Sustainable Games Standard in October 2025 - a global emissions reporting framework built specifically for game studios - the Sustainable Games Alliance (SGA) reaches another milestone with the release of three power-saving plugins for leading game engines: Unreal, Unity and Godot.