The latest issue of leading game development publication Develop starts arriving with subscribers from today – and after seven years in its current guise the magazine boasts a fresh new look.
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EXCLUSIVE Q&A: Nokia execs talk new N-Gage
In this in-depth interview Nokia's third party publishing boss Gregg Sauter and SDK product manager Peter Nielsen take Develop behind the scenes on the new N-Gage games platform…
Read More »In Conversation: Telltale’s Dan Connors
DEVELOP ONLINE EXTRA: An extended Q&A with Telltale's Dan Connors, following on from our coverage of the Sam and Max production team in Develop 70.
Read More »SCi swoops for Rockpool
Publisher SCi continues to bolster its development resources, having just acquired British casual and mobile games developer Rockpool games.
Read More »Expanded Dare to be Digital 2007 calls for entries
The University of Abertay's popular computer games design competition for students, Dare to be Digital, has launched for an eighth year with a significantly expanded schedule and a call for entries.
Read More »Founders of GOD launch Gamecock
The former executives of Gathering of Developers have established a new publishing outfit, called – bizarrely - Gamecock Media Group.
Read More »â??Future-proofingâ?? approach for Ubisoft Montreal
More details have emerged regarding the expansion of Ubisoft's massive Montreal studio, revealing that a bulk of its hires will be graduates while the firm readies itself for future console generations.
Read More »Ubisoft Montreal to become world’s biggest studio
Ubisoft Montreal is aiming to have over 3,000 staff under its roof by 2013 following a deal with the Canadian government - a move which would make it the world's largest games development studio.
Read More »Ad revenue deal for MSN casual game devs
Starting today, Micrsosft Casual Games will start sharing in-game advertising revenue with developer creating web-based casual games titles hosted on the MSN Games portal.
Read More »Changes for WB’s development team
Warner Bros Interactive has seen through some key changes to its senior personnel, as Monolith CEO Samantha Ryan steps up to become SVP of development and production, replacing former boss Jason Hall who is leaving to focus on his own company.
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