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DEVELOP/JOBS: Sharkmob – “We’re trusted and heard, which is a breath of fresh air.”

25th June 2021 Development News Comments Off on DEVELOP/JOBS: Sharkmob – “We’re trusted and heard, which is a breath of fresh air.”

collage develop jobs Sharkmob DEVELOP/JOBS: Sharkmob – “We’re trusted and heard, which is a breath of fresh air.”

Sharkmob is a game studio based in Malmö, Sweden and London. The studio develops AAA quality games for PC and console, using Unreal Engine to power its ambitions of taking multiplayer games to new heights.

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Rising Star: Warp Digital’s Conor Canavan – “Finishing a project to the point where people can play it is so satisfying.”

25th June 2021 Business News, Regulars Comments Off on Rising Star: Warp Digital’s Conor Canavan – “Finishing a project to the point where people can play it is so satisfying.”

Conor Canavan Headshot 1 Rising Star: Warp Digital's Conor Canavan – “Finishing a project to the point where people can play it is so satisfying.”

Conor Canavan, software engineer at Warp Digital, talks about shifting from mobile to console games, the challenges of triple-A development and his FIFA ambitions

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Windows 11 to feature Game Pass integration

25th June 2021 Business News Comments Off on Windows 11 to feature Game Pass integration

WIN Xbox Game Pass 16x9 en US 1 1024x576 1 Windows 11 to feature Game Pass integration

Microsoft is continuing its aggressive Game Pass push, with the service being built in to Windows 11 via the Xbox App, making access to Game Pass "easier than ever."

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Develop:Brighton announces first speakers and conference tracks for physical 2021 event from 26th of October

24th June 2021 Development News Comments Off on Develop:Brighton announces first speakers and conference tracks for physical 2021 event from 26th of October

Develop Brighton image 1 Develop:Brighton announces first speakers and conference tracks for physical 2021 event from 26th of October

MCV/DEVELOP is looking forward to getting back to Brighton this October

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Game operation costs: the unpredictable beast?

24th June 2021 Development News, Business News, Publishing Comments Off on Game operation costs: the unpredictable beast?

IMP010 GameOpCosts Display Ads AW Native 1200x627px Game operation costs: the unpredictable beast?

In this video, zeuz founder Manuel Karg digs deep into which risks matter most, which can be minimised, and which can be mitigated in order to prepare your game for any level of success [This content was created in association with Improbable]

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Warner Bros Games (and AT&T) sells Golf Clash developer Playdemic to EA for $1.4bn

23rd June 2021 Development News, Business News Comments Off on Warner Bros Games (and AT&T) sells Golf Clash developer Playdemic to EA for $1.4bn

playdemic Warner Bros Games (and AT&T) sells Golf Clash developer Playdemic to EA for $1.4bn

Deal to predate the Warner-Discovery merger with cash from the sale going to AT&T

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Levelling Up: Chucklefish’s Caoimhe Roddy – “We see ourselves as a resource to be utilised by the indies we sign”

23rd June 2021 Business News Comments Off on Levelling Up: Chucklefish’s Caoimhe Roddy – “We see ourselves as a resource to be utilised by the indies we sign”

IMG 20210228 120102 182 1 Levelling Up: Chucklefish's Caoimhe Roddy – "We see ourselves as a resource to be utilised by the indies we sign”

Caoimhe Roddy, publishing producer at Chucklefish, talks about the differences between indie and triple-A production and the importance of being self-sufficient

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DEVELOP/JOBS: Lucid Games – “One of the stand-out things about Lucid for me is how I instantly felt part of the team.”

23rd June 2021 Development News Comments Off on DEVELOP/JOBS: Lucid Games – “One of the stand-out things about Lucid for me is how I instantly felt part of the team.”

Lucid DevelopJobs Split GameLeft 1 DEVELOP/JOBS: Lucid Games – "One of the stand-out things about Lucid for me is how I instantly felt part of the team."

Lucid Games is an independent studio, developing cutting edge games, Located in one of the world’s most iconic cities, their studios are in the heart of Liverpool’s creative quarter.

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Debugging D&I: How can studios better support their LGBTQ+ employees?

23rd June 2021 Business News, Regulars Comments Off on Debugging D&I: How can studios better support their LGBTQ+ employees?

amiqus logo1 Debugging D&I: How can studios better support their LGBTQ+ employees?

How can studios better support their LGBTQ+ employees? Amiqus' Liz Prince finds out more

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Finding the fun: How Midwinter Entertainment improved Scavengers gameplay with rigorous testing

22nd June 2021 Development News, Business News Comments Off on Finding the fun: How Midwinter Entertainment improved Scavengers gameplay with rigorous testing

IMP010 IMS Story2 Display Ads V3 A1 Native 1200x627px Finding the fun: How Midwinter Entertainment improved Scavengers gameplay with rigorous testing

Discover how a tactical collaboration empowered Midwinter Entertainment to focus on what they do best

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