"One under-performing triple-A product and you've had a bad year.”
Read More »Defiant Studios is having a ‘fresh start’ with Lords of the Fallen 2
The studio won’t be using any pre-designed work for the upcoming sequel
Read More »God of War and PS4 drive solid Q1 growth at Sony
The PS4 has sold 3.2m units during the quarter, alongside 40.6m games - 43 per cent of which were digital downloads
Read More »Sinclair ZX Vega+ finally arrives with backers, after 2+ year wait
“The build quality isn’t all that great”
Read More »Electronic Arts takes down SimCity 2000 fan remake for copyright infringement
The fan game featured copyrighted assets pulled directly from the original title
Read More »Steam active users down more than usual since January
The numbers don’t lie
Read More »PSVR and Magic Lab head Richard Marks hired by Google
Research engineer’s CV includes Eyetoy, PlayStation Camera and PS Move
Read More »Gamer Network announces dates for EGX Rezzed 2019
London’s biggest gaming event will return to the Tobacco Docks next April
Read More »Gran Turismo Sport update adds microtransactions
Mere days after competitor Forza 7 removes them
Read More »When We Made… Hollow Knight
Team Cherry’s co-directors Ari Gibson and William Pellen explain how going for a hand-drawn, insect-themed title was a way to avoid some challenges and reveal their inspirations for Hollow Knight – and, no, Dark Souls is not one of them
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