Earlier this month in San Diego at Sandbox Symposium, a co-located two-day games analysis event running before SIGGRAPH, a panel of EA execs discussed a new pre-production process their studios have had in place to aid games design via rapid prototyping.
Read More »GC LEIPZIG: Activision reveals release date for Call of Duty 4
Call of Duty 4: Modern Warfare, which departs from the franchise’s usual World War Two setting, will be available worldwide on November 5th, reported Next Generation . Activision also revealed the international track list for Guitar Hero III: Legends of Rock. Songs will include Minus Celsius (Backyard Babies), Hier Kommt …
Read More »GDC China gains new keynote speakers
SOEâ??s Greg Short and Epic Chinaâ??s Paul Meegan added to conference roster
Read More »GC LEIPZIG: Ubisoft signs up to Games For Windows
Ubisoft PC titles will carry the Microsoft Games For Windows branding in future. The news was revealed by the platform holder at its Leipzig conference yesterday. The first Games For Windows Ubisoft title is The Settlers: Rise of an Empire. Other publishers already signed up to Games For windows include …
Read More »New tennis game for Wii on the way
The Top Spin franchise will arrive on Wii in a format exclusive title called Top Spin Tennis next spring. The game play will be built around the Wii’s distinct remote and nunchuk, and as with other games in the Top Spin series, it will feature twelve real-life international tennis stars. …
Read More »Prima and Piggyback to publish Halo 3 Official Guide
The Official Halo 3 Guide will be launched into US stores alongside Halo 3 on September 25th. Piggyback produced the guide for Halo 2, which sold 270,000 units on its first day of release. "The Halo franchise has transcended the video game industry and become part of the culture at …
Read More »Replay Studios signs with Gamecock
Stealth-action title Sabotage to launch on PC and next-gen consoles
Read More »Sony Ericsson launches remote testing service
Virtual Lab to increase speed of game development
Read More »Pixel Mine unearthed in Austin
New Texas studio claims to reinvent the game development and publishing model
Read More »New book profiles leading game designers
Inside Game Design covers methods and motivations for design
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry