Military simulation becomes ongoing focus for CAE's popular artificial intelligence middleware
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Kikizo: So first of all, how does it feel to now be the global president of Sony Computer Entertainment? Kaz Hirai: It’s something that really excites me, and I thrive on challenges. I will be making sure that the relationship between the headquarter office in Japan, and the regional headquarters …
Read More »200,000 to attend GC
Organisers of the Games Convention are expecting it to be the biggest event yet with 200,000 visitors set to attend this year’s show in Leipzig – over three times more than the 60,000 attendees E3 attracted earlier this month, reported Games Industry . "The GC is experiencing another growth spurt …
Read More »Nintendo to ramp up hardware shipments
Nintendo to ramp up hardware shipments More Wii and DS consoles on the way, global installed base figures confirmed Nintendo’s latest first quarter financial results reveal that the firm has revised its Wii and DS shipments upwards for the fiscal year ending March 31st 2008. Nintendo now plans to ship …
Read More »Tragnarion Studios partners With Epic
Forthcoming shooter The Scourge Project will use Epicâ??s Unreal Engine 3
Read More »Six more sign up to amBX
DEVELOP CONFERENCE: Philips has signed six new developer license agreements for the amBX platform
Read More »One Life Left steps out in Brighton
DEVELOP CONFERENCE: Popular radio show and podcast records show at expo
Read More »SCEE screenwriter: ‘Story input can seem whimsical’
DEVELOP CONFERENCE: Katie Ellwood discusses developers' assumptions about writers
Read More »Nintendo reveals stunning sales surge
Nintendo’s net sales rose to 340,439m Yen between April and June this year, compared with last year’s figure of 130,919m Yen – a huge leap of 160 per cent. Operating income rose to 90,631m Yen, up 214.7 per cent. Recurring profits were up 302.3 per cent, while net income was …
Read More »MMO market lacks innnovation, says Garriott
NCsoft’s Richard Garriott has opened the main two-day Develop conference with a speech dissecting the MMO genre he helped build, saying games developers have failed to add anything new to online game design since the release of his first game Ultima Online in 1997. He said: "Game design has not …
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