Crytek's CryEngine2 has been getting its first public showing at GDC - and now it has its first official licensee, too.
Read More »GDC: Vicon debuts mocap for small devs
Academy Award-winning mo-cap company Vicon has unveiled a new system specifically designed for games developers and small studios.
Read More »GDC: Vicious joins PS3 Tools and Middleware
PS3 developers now have access to Vicious Cycle's Vicious Engine as the company joins Sony's Tools and Middleware licence programme.
Read More »GDC: Spielberg working with Church and Castle at EA LA
Neil Young, EA LA's general manager, has revealed more details about the games Hollywood movie legend Steven Spielberg is co-producing at the studio - and the projects include a Wii exclusive.
Read More »GDC: Molyneuxâ??s got a new best friend
In a GDC session, Peter Molyneux has revealed that the much-hyped surprise feature in Fable 2 is an in-game pet dog - and prior to his lecture he told Develop how it works and how the team has built the canine AI.
Read More »GDC: Miyamoto’s “entertainment dedicated” vision
Consumer press may bemoan a lack of announcements in his keynote, but Shigeru Miyamoto's packed-house presentation offered a glimpse into the work ethic of games development at Nintendo.
Read More »GDC: Double ‘vision for digital distribution
Publisher Activision is to make a further move into the digital downloads market by releasing several key PC titles via Macrovision's online distribution network.
Read More »GDC: EA licences Autodesk’s HumanIK
Just weeks after it confirmed a partnership with Softimage, Electronic Arts has announced it has licensed Autodesk’s HumanIK middleware.
Read More »GDC: Sixaxis might get ready to rumble
Jack Tretton, chief executive of Sony Computer Entertainment America, has added further weight to speculation that rumble is returning to PlayStation controllers.
Read More »GDC: Nvidia introduces new dev platform
Nvidia has unveiled a new toolkit it says will help developers save money while making their projects DirectX 10 compliant - and the tools already have backing from Crytek and Rockstar San Diego.
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