Search Results for: Sonic Generations

Licence to sell

From Batman to The Beatles, 2009 has been a big year for video game licences – but now more publishers than ever are looking to go the other way and licence out their own IP. Christopher Dring takes a closer look… Harmonix’s The Beatles: Rock Band is the perfect example …

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Sega mourns Michael Jackson

Sega has publicly waved goodbye to ‘King Of Pop’ Michael Jackson. The publisher worked with the superstar on title including Moonwalker and Space Channel 5 – whilst Jackson was also rumoured to have penned the score for Sonic The Hedgehog 3. Jackson died last week at his LA home from …

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Platform Holder Focus: Nintendo

Wii had a great year in 2008. What are your thoughts on the year ahead? We are really happy with the numbers and way things have gone. The consistent growth we have seen has been great. And so far the indications are that we are set for a better year …

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‘Games threaten future Olympics’

The president of the International Olympic Committee (IOC) has told The Times that he’s finding it difficult to make sport look attractive to youngsters – and games aren’t helping his cause. Kids are attracted to visual, interactive forms of communication. It’s not going to be easy for sport to counter …

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Iwata Speaks

After the recent close of Nintendo's financial year - during which the company detailed record revenues thanks to the DS and Wii - president Satoru Iwata took time to answer investors' questions on the future of the games market. Here, we've picked out the highlights relevant to games developmentâ?¦

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MCV Awards Finalists Part 1

PR Team There’s no doubting that the standard of PR in the UK games industry has stepped up a gear over the past couple of years, with the market’s key communications execs not only having to promote their latest products, but also dealing with often unfair swipes from the national …

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INTERVIEW: When Martyn met David

It’s been a fantastic year for Nintendo. What has been the highlight for you? There are probably too many to list, but I think the most satisfying aspect is to see our products being played and enjoyed by a much wider audience. One item I had a chuckle over which …

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