Who needs triple-A titles? That's the message from studios as the support for digital distribution swells, but beware: games for such platforms are now more complex – and more expensive to make.
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Eden’s Nadal: most games are ‘full of hot air’
The director of the new Alone in the Dark, David Nadal, has struck out against other story-driven titles saying that most are repetitive after just an hour and are failing their audiences.
Read More »SimBin signs to Steam
Valve has added another development partner to its Steam digitial distribution network, with Swedish Simbin set to deliver its game Race over the service.
Read More »XNA finds more Uni support
Microsoft has confirmed that its XNA development software is to be used for teaching in five European universities, three of which are in the UK.
Read More »D3P on the hunt for Euro games
The US arm of Japanese publisher D3 Publishing is spearheading its UK wing’s push into Europe by looking for games made by local teams to publish – and could even acquire studios in the area.
Read More »London calling for developers
GDC London is spearheading the London Games Festival’s development activity this October, and along with a name designed to set it apart from GDCE, its conference structure has been revamped to reflect the sector’s new way of making games.
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