Geomerics' Chris Doran explores the evolving role of next gen artists
Read More »Entering the third dimension
Darkworks co-founder Guillaume Gourand looks at how to get games going in all three dimensions
Read More »Arts international
What are the best ways for visual outsourcers to compete?
Read More »Magic Moments
The right concept art can be the making of a good game, as Atomhawk explains
Read More »Baiyon on audio-visuals and art
Discover what inspires this innovative multimedia artist
Read More »Interview: Amanita Design
Jakub Dvorský discusses Samorost 3
Read More »Houser: Art debate is for time-wasters
Rockstar's VP of creative offers his perspective on the games industry's ever present deliberation
Read More »Metacritic wants reviews to be art
One of the founders of reviews aggregation site Metacritic has told MCV that he wants games reviews to progress to the stage where they can themselves be considered as pieces of art. I can only hope that with the decline in the number and influence of traditional media outlets there …
Read More »How Uncharted 2 set the technical benchmark
Naughty Dog lead technical artist Mike Hatfield on the game's extra special effects
Read More »The cinematics of Uncharted 2
Sony's pivotal Naughty Dog studio takes us behind the scenes
Read More »
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