With BioShock Infinite, Irrational Games might just exceed the quality bar set by the groundbreaking first title. Develop asks director of product development Timothy Gerritsen how production is going
Read More »Levine backs Sony with Move and PS Vita projects
Irrational Games boss announces Move support for BioShock Infinite, Vita project in Bioshock universe
Read More »Levine on mixing beauty with the bizarre
Irrational Gamesâ?? creative director wants to fool audience expectations
Read More »Weâ??re too star-struck by Hollywood, says Levine
â??I love it when devs say, â??we have 800 lines of dialogueâ?. I mean, who fucking cares? That's a standard?'
Read More »Interview: Ken Levine
Develop gets inside the mind of Irrational Gamesâ?? creative director
Read More »Bioshock Infinite steals the show in Cologne
It isn’t being shown to the thousands of gamers that have descended on Koelnmesse for Gamescom’s public opening today, but talk of the show amongst the trade is Bioshock Infinite. Irrational Games’ second Bioshock title was unveiled to the press two weeks ago in New York but has been flown …
Read More »2K confirms BioShock: Infinite
The game that has for some time been known as Project Icarus has finally been revealed – and it’s no less than a third instalment in the BioShock series. Named BioShock: Infinite, the new title will leave behind the setting enjoyed by the first game and its rather similar sequel …
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