"Interior Night is a really talented studio but Sega decided not to continue with that project"
Read More »Are devs suffering from triple-A fatigue?
There’s a rise in new studios set up by industry veterans and former triple-A developers. We investigate why top talent is jumping ship for a life as indies
Read More »Diversity and passion fuel Interior Night’s plans to break new ground in game stories
Every month in we check in with a new and upcoming developer. This month we chat to Interior Night about the need to surround yourself with excited, talented people and the future of storytelling in games
Read More »New online course by Interior Night founder will teach you storytelling for games
Caroline Marchal, lead designer on Heavy Rain, teams up with TV writer John Yorke to offer education in games narrative
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