CEO Hendrik Klindworth says aggressive growth in mobile is manageable despite rising costs of marketing
Read More »Gaffney: There will be an MMO as big as World of Warcraft in our lifetime
Carbine Studios’ Jeremy Gaffney believes subscription-based MMOs can still survive in the modern industry
Read More »GameMaker: Studio 1.3 goes live with free PS4 and Vita publishing support
Latest update also includes new debugging tools and modified extensions system
Read More »Amplitude developer Harmonix lays off 37 staff
Steve Janiak named CEO as Alex Rigopulos becomes chief creative officer
Read More »EA closes long-standing developer Mythic Entertainment
Publisher to host job fair to help affected staff find jobs
Read More »Former SCEA CEO Jack Tretton joins AI start-up
Genotaur targeting game companies with new in-development tech
Read More »Scottish F2P developer Outplay raises $5m
Bubble Burst and Monster Legacy developer to invest in new staff
Read More »CryEngine heads to Steam for £6.99 a month
High-end game engine adopts new business model
Read More »Develop June: Develop cover stars discuss a decade in games in the 150th issue
Print and digital editions out now, also features racing special, the latest developments in AI and much more
Read More »Has the indie bubble burst on PC?
As swathes of new games hit Steam, we ask developers on the frontlines what the future holds and how to survive
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