Association states the health of workers is 'crucial'
Read More »Bilson: We have to reduce the length of crunch
Homefront sequel 'will be planned to minimise intense end-of-project workloads'
Read More »OPINION: No rest for the wicked, nor the wonderful
Crunch controversy has made its inevitable return, but what can we learn from it?
Read More »Crunch: THQ’s Kaos theory
Read the full letter sent to Develop by Kaos general manager David Votypka
Read More »Exhausted insider exposes crunch at Kaos
Special report: THQ addresses dev tensions as worker says schedule has pushed team to the limit
Read More »Kaos crunch: An insider’s account
'People at Kaos do not want to hear THQ publicly glorify crunch time'
Read More »‘Seven-day crunch for two months’ at THQ studio
THQ boss jokes studio is showing signs of exhaustion
Read More »EA: Crunch should be optional, not protocol
Label boss Frank Gibeau says he works into the silly hours too
Read More »Female count of UK dev workforce â??falls to 4%â??
Plea for family-friendly workplace structures; globally, 10 per cent of industry females work over 56 hours per week
Read More »BioWare: Don’t push devs on crunch
Develop 2010: Staff can deal with the workload on their own, says studio boss
Read More »
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