Tag Archives: develop

The Develop Post-Mortem: Dying Light

From a potential sequel through to independent project and finally successful game, Sean Cleaver talks to Techland’s Tymon Smektala about the storied production of Dying Light

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The Develop Post-Mortem: Not a Hero

In the middle of a bitterly fought general election in the UK, one candidate beat many odds. Sean Cleaver speaks to Roll7’s Simon Bennett and John Ribbins about BunnyLord’s journey

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Shared Rooms: Designing Multiplayer VR

Multiplayer will be key for the mainstream adoption of virtual reality, but comes with a fresh set of problems to surmount. Jem Alexander asks studios what stands between us and the perfect social VR experience.

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