Tag Archives: development

Next Level Games ‘super happy’ with Nintendo relationship

Luigi’s Mansion: 2 developer Next Level Games is more than happy pinning its flag to the Nintendo mast. The Canadian indie is behind a number of Nintendo exclusives such as the Wii version of Punch-Out and Mario Strikers charged. It also developed the Wii versions of Tom Clancy: Ghost Recon …

Read More »

Carmack heading Oculus VR internal dev program

Oculus VR is hiring game developers to work with John Carmack on the virtual reality headset manufacturer’s internal development program. Carmack joined the company as CTO last year and has since left his long-time role at id, where he helped develop classics like Doom, Quake, and Wolfenstein 3D, to work …

Read More »

Roadkill Xtreme out now for Android, soon on iOS

Roadkill Xtreme is the debut effort from Hyderabad studio Rocksalt Interactive, and it’s out now for Android devices. Gameplay in Roadkill Xtremeinvolves crossing streets using swipe gestures to pick up coins and power-ups, all the while avoiding traffic that gets busier and faster the longer you play. The 3D casual …

Read More »

With 3D re-release around the corner, Sholay gets a mobile game

Sholay, one of the most celebrated films in Indian cinema, has a new game based on it – Sholay: Bullets of Justice. A collaboration between Hungama and Gameshastra, the mobile game follows the story of Jai, Veeru and Baldev Thakur from the film. Playing as Jai and Veeru, players must …

Read More »

Mile Nine launches Burst ’em Up for iOS, Android

Mobile game developer Mile Nine has launched its latest game – Burst ‘em Up, on iOS and Android. Burst ‘em Up is a casual balloon-popping game that tasks players will tapping balloons of various colours in sizes in a specific order. The game starts out easy, but gets more challenging …

Read More »

Rocksalt Interactive announces first game – Roadkill Xtreme

Hyderabad-based studio Rocksalt Interactive has announced its first game – Roadkill Xtreme. The 3D casual arcade game features fast-paced gameplay and is designed to be enjoyed in short bursts. Some additional features: Three levels with increasing difficulty, each with unique unlockables Store with 20+ items, upgrades and skins Interactive pedestrians …

Read More »

Dates, venue for three-day NGDC 2014 announced

The NASSCOM Game Developer Conference will be a three day affair in 2014. After last month’s NGDC 2013, the team at the NASSCOM Gaming Forum is already in the planning stages for next year’s conference, which will now span three days as opposed to two. Next year, NGDC will take …

Read More »

DICE puts expansion development on hold until Battlefield 4 is fixed

Development of DLC for Battlefield 4 has been stopped so the entire studio can focus on fixing the game’s problems. The issues that arose from the recently released China Rising expansion are just the latest in a long line of problems for the game, and now EA says that all …

Read More »

Spiel Studios’ Galaxy Run hits iOS tomorrow

Auto-running platformer Galaxy Run from Spiel Studios is set for release tomorrow (4th December) on the App Store. Galaxy Run features one-touch controls and over 350 single-screen levels, with gameplay variations in the form of gravity shifts, hooks, springboards and more. Spiel Studios is part of New York-based game publishing …

Read More »

Nautilus Mobile to launch NGF Award-winning Song of Swords on iOS

Mobile RPG Song of Swords, which was first release for Blackberry OS, is now headed to iOS, with a Windows Phone version also in the works. Song of Swords is the debut effort from Nautilus Mobile, a Hyderabad-based indie studio comprised of former Gameloft staff. The casual RPG features simple …

Read More »