Dimensional Imaging CEO Colin Urquhart explains how the Glasgow-based firm is bringing the performance capture techniques from film to game development
Read More »Dimensional Imaging unveils new head mounted facial performance capture system
Tech will not require markers or make-up on actors
Read More »The next-gen step in character animation
With the PS4 and Xbox One now upon us, Develop looks at what the new hardware can unlock for animators
Read More »Quantum Break draws on Scottish tech for facial capture
Dimensional Imaging's DI4D powers facial performances in Remedy's upcoming Xbox One exclusive
Read More »Services Spotlight: Dimensional Imaging
Develop takes a look at a 4D surface capture service that's improving facial performance in games
Read More »Ten years of Dimensional Imaging
We shine the spotlight on the facial capture firm after a decade in the industry
Read More »Region Focus: Scotland
Is this dev sector thriving at a time when Britain is in the grip of economic turmoil? Develop finds out
Read More »EA adopts new Dimensional Imaging tech
Publishing giant embraces new version of DI3D human face and body capture solution for FIFA games
Read More »Small Faces
Leading mocap studios talk to Develop about leaping the Uncanny Valley, Pt 2
Read More »Talking Heads
Leading mocap studios talk to Develop about leaping the Uncanny Valley, Pt 1
Read More »
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