It might not be game over for Lionhead’s Fable Legends after all. Three sources at the Xbox studio – which Microsoft announced it would close last month – have told MCV that discussions are on-going about saving the free-to-play RPG. There are currently no offers for either the game or …
Read More »PlayStation heads to Guildford to hire Lionhead staff
PlayStation is holding a job fair for Lionhead employees on Monday. The Xbox-owned studio is facing closure following the cancellation of its game, Fable Legends, earlier this week. PlayStation operates a number of UK outfits, including Media Molecule, Guerrilla Cambridge and London Studios, all of which are working on PS4 …
Read More »Lionhead ceases Fable Legends development, considering closure
Microsoft announces that Danish Project Knoxville studio Press Play has already been shuttered
Read More »Fable Legends delayed until 2016
Lionhead has officially announced that the beta for its upcoming free-to-play RPG Fable Legends is being pushed back until next year. In a post on the game’s official website, the studio said that this push back is to ensure a higher quality for the title. The beta was initially set …
Read More »Heard About: Scoring morality in Fable Legends
John Broomhall talks to Lionhead’s Steve Brown and Fable composer Russell Shaw about an innovative musical mechanic
Read More »‘We don’t let business affect the game in the middle’: Lionhead on taking Fable free-to-play
When Lionhead Studios made the decision to turn its latest entry in the long-running Fable franchise free-to-play, it knew one thing: not everyone was going to love it. The outlet announced back in February that upcoming co-operative action RPG Fable Legends wouldn’t cost a penny on either of its release …
Read More »Fable Legends will be free-to-play
Lionhead's next RPG will update episodically and feature microtransactions
Read More »Lionhead’s Fable Anniversary lead designer departs
Ted Timmins spent more than seven years at the Guildford studio and worked on the original Fable
Read More »Why Peter Molyneux hates free-to-play and thinks Godus’ controls are ‘delicious’
Develop speaks to the Fable creator about his vision for mobile games, his Dungeon Keeper woes and the latest on Godus
Read More »Molyneux: I’ll never make my perfect game
Fable creator reflects on disappointments with RPG series, including the Fable III ‘trainwreck’
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