'Significantly higher' than 50 per cent of company's operating profit to come from digital, claims Christian Svensson
Read More »GDC: Devs ‘must be willing to make radical changes’
Realm of the Mad God daily user retention 'tripled to 37.5 per cent' after numerous game iterations, says Spry Fox CEO
Read More »GDC: Modo 601 integrates Ikinema Runtime tech
Rigging and interactive posing capabilities added into new character animation tools
Read More »GDC: Paradox unveils three new indie IPs
Magicka developer working on 2.5D multiplayer action title The Showdown Effect
Read More »GDC: Japanese dev mocked ‘your games suck’
Controversy as Polytron director Phil Fish publicly ridicules modern Japanese developers
Read More »GDC: Standing ovation for Indie Game The Movie
VIDEO: Filmmakers Lisanne Pajot and James Swirsky swamped with praise
Read More »GDC: Yves Guillemot’s Child of Eden brainwave
Did the Ubisoft CEO conceive the idea of Kinect as a Child of Eden controller? Tommy Francois believes so
Read More »GDC: Fruit Ninja Kinect hits 1 million downloads
Halfbrick studio's iOS hit now a triumph on XBLA
Read More »GDC: Testronic expands London studio
Enlarged base allows company to scale up QA operations
Read More »Will Luton’s GDC 2012: Day One
A first-timer for the conference offers up his diary of the show so far
Read More »
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