Nic Murfett, associate at law firm Harbottle & Lewis, describes the legal pitfalls that new studios need to avoid when setting up shop
Read More »Candy Crush Saga amasses half a billion downloads
Game has garnered 14.5 million Twitter mentions during lifespan, claims King
Read More »Start-up Special 2013: It’s all about the people
Waterfront Entertainment CEO Stephen Swan explains why people are so important to new developers – and not just the studio team itself
Read More »Start-up Special 2013: How to handle your own PR
Many new studios focus on independent games, but they still need to promote those titles. Natalie Griffith, owner of Press Space, offers advice on effectively promoting both your game and your new studio
Read More »LGC 2013: Sports Interactive reveals shocking impact of piracy on Football Manager 2013
10.1m people illegally downloaded the game, despite FM remaining crack-free for six months
Read More »LGC 2013: Michael Pachter predicts PS4 will win the next generation
Analyst's hopes are low for Microsoft's Xbox One, says Wii U is "toast"
Read More »A projector in your pocket: FREE eSeminar on developing Android apps with big screen capabilities
Intel Developer Blog: ‘Go Big or Go Home. Wireless Big Screen HD from Mobile Android Devices’ takes place November 19th
Read More »Team17: How digital distribution turned us into a publisher again
Debbie Bestwick looks at the changes digital has brought to the company and the game industry
Read More »Start-up Special 2013: Nine vital steps to establishing your business
Zero Dependency's Andy Esser breaks down the process of setting up a new studio as a registered company
Read More »A Gallant Journey: Designing a new prototype from scratch
The GallantCloud team scraps work on a title and begins afresh with a new designer
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