The Creative Assembly's Al Bickham on why 'hardcore' titles can succeed
Read More »What’s so special about the Ultrabook?
Intel Developer Blog: Softtalkblog takes a look under the bonnet of the input-diverse computer
Read More »EA drops out of NASDAQ-100
Publisher pays the price after a 40 per cent value drop as of June 2012
Read More »GSC denies STALKER rights sale
BitComposer has only acquired the rights to book series Roadside Panic, says dev
Read More »Will your game fit the cultural mould?
Fluffy Logic's CEO questions whether the EU culture test is a suitable judge for tax relief in its current form
Read More »Why multiplatform matters
Intel Developer Blog: A look at why a platform-spanning strategy from the off is key
Read More »Creative Assembly captures Warhammer licence
Multi-title licensing agreement for revered tabletop franchise
Read More »Has Eyeo put paid to freemium?
Intel Developer Blog: A look at the impact ad-blocking software could have on free-to-play
Read More »Rapid2D engine offers Windows 8 exclusive focus
Evolve conference launch for new tech, which promises to drastically reduce length of dev process
Read More »Epic Diaries: Lost Planet 3
Mark Rein and John Gaudiosi explore how UE3 bolstered Spark Unlimited's Lost Planet 3
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