With Unreal Engine support for Google’s Daydream platform, mobile VR is ready to reach all-new heights
Read More »How To: Make racing car engines roar using AudioMotors Fmod
There’s little more satisfying in a racing title than the realistic gurgle of an engine. AudioGaming CEO Amaury La Burthe puts the pedal to the metal in pursuit of procedurally-generated engine noise
Read More »The £6m Guide to Crowdfunding
Planning to enter the scary world of crowdfunding? We collect the best advice from Playtonic’s Andy Robinson, ICO Partners’ Thomas Bideaux and Revolution’s Charles Cecil – whose projects have collectively raised more than £6m on Kickstarter – at this year’s Interface on positioning your campaign for success
Read More »Unity Focus: King Art’s Unwritten Tale
As the studio prepares to launch upcoming RPG The Dwarves, owner and creative director Jan Theysen reflects on how German developer King Art has evolved its technical prowess
Read More »How to optimise the speed of your Unity games
Intel Developer Blog: A step-by-step guide to better performance
Read More »Brains Eden 2016 – Meet.Talk.Play
UK games festival returns to Cambridge on Friday, June 24th
Read More »Aardvark Swift sponsors Develop Awards 2016
Recruitment agency will present its Search For A Star prize during Brighton ceremony
Read More »First impressions of the Great Wall: What devs can learn from a wonder of the world
Dave Ranyard reveals how a recent trip to China helped inspire his future dev plans
Read More »Visions from the Future: Could VR send the games industry backwards?
Joost van Dreunen issues a stark warning about VR’s prospects, as the emerging medium struggles to surpass its negative mainstream perception
Read More »Five reasons to work with an established IP
ILogos CEO Elena Lobova discusses the advantages of working on branded titles
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