London Studios' PS3 service delayed further as beta period expands
Read More »Infinity Ward to be exclusive Call of Duty developer?
Grabbing of rights caused Underground's downfall, says rumour
Read More »Acton: ‘The education system hasn’t kept up with the real world’
Hardware is changing but teaching isn't, says Insomniac's engine director
Read More »Daz Studio hits version 2.1
Latest version features embedded quickstart interface and content manager
Read More »Ankama expands Dofus to mobiles
Portable app to interface with MMO's servers
Read More »Q&A: Insomniac’s Mike Acton â?? Part 2
The PS3, and in particular the Cell architecture, had a tough ride from some developers â?? but is it simply a new way of thinking that we'll all have to get used to? We talk to Mike Acton, engine director at Insomniac Games, to find out why some are struggling...
Read More »GameHorizon debates the ‘State of Independence’
Event to explore the sell or stay solo dilemma
Read More »Qantm’s game courses validated
Two new degree programmes approved by Middlesex University
Read More »Insomniac pushes for cease-fire in the development technology war
'Compete with content, not tech,' says dev behind Ratchet and Resistance with launch PS3 secret-sharing scheme
Read More »Q&A: Insomniac’s Mike Acton – Part 1
That a triple-A games studio would start sharing presentations and resources that it created when getting to grips with the PS3 is surprising, but that it would then start sharing code as well is unprecedented. We caught up with Mike Acton, Insomniac's engine director, to discuss the initiative in depth.
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