Forthcoming shooter The Scourge Project will use Epicâ??s Unreal Engine 3
Read More »Six more sign up to amBX
DEVELOP CONFERENCE: Philips has signed six new developer license agreements for the amBX platform
Read More »SCEE screenwriter: ‘Story input can seem whimsical’
DEVELOP CONFERENCE: Katie Ellwood discusses developers' assumptions about writers
Read More »Develop conference round-up: Day 1
A tour through today's Devleop conference headlines and the breaking news straight from Brightonâ?¦
Read More »‘Graduates are not slave labour,’ says EA’s Jeffrey
Head of European studio recruitment champions graduates at Games:Edu event
Read More »Games Edu: SCEE announces PSP Academic Development Programme
Universities to be given cut-price access to PSP development tools
Read More »Games Edu: Satchell – ‘We need interesting curriculi’
XNA chief calls to make computer science more interesting
Read More »Keita Takahashi to speak at GameCity 2007
Katamari Damacy designer to present Vision Statement
Read More »XBLA-centric toolset for XNA coming
New tool to aid game production in the works
Read More »Q&A: Joshua Howard, Carbonated Games
As part of Microsoft's game division, Carbonated Games has been a pioneer for gaming platforms such as Windows Messenger, Xbox Live Arcade and now Microsoft's cross-platform effort Games for Windows - Live. Develop catches up with Joshua Howard, head developer at Carbonated, for a 'casual' chat...
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