David Cage's studio denies lightening Arabs' skin colour in PS4 remaster
Read More »Geomerics’ The Lab: Adding polish to dynamic reflections
Enlighten’s latest release brings affordability and screen-space independency to dynamic reflections
Read More »Creating the atmosphere of Until Dawn
Supermassive Games’ executive director Supermassive's executive director Will Byles reveals how lighting, photography, and Renaissance art helped build this year’s biggest horror success
Read More »Key Release: Enlighten 3 with Forge
Develop asks Geomerics director Chris Doran what it hopes to achieve with the latest update and the newest tool in its arsenal
Read More »Geomerics releases Enlighten 3 with Forge
New dynamic lighting tech comes with editor that allows artists to preview Enlighten’s effects on their creations
Read More »Light and Matter: Allegorithmic’s guide to physically-based rendering
Graphics specialist Allegorithmic has published a free guide to this increasingly popular rendering technique. Check out the extract below
Read More »Geomerics to bring gaming tech to Hollywood
Enlighten developer tasked with researching real-time graphics rendering techniques for the big screen
Read More »Geomerics Spotlight: Enlightening Unity 5
How the demands of Unity’s global userbase have helped shape Geomerics’ renowned lighting software
Read More »ARM buys lighting specialist Geomerics
Firm behind lighting tech used in Battlefield 4 and XCom purchased by chip manufacturer
Read More »Illuminating the way: Achieving Darkout’s striking lighting effects
Allgraf CEO Adrian Banninga explains why players are spoiled when it comes to darkness and how developers can create quality lighting in games
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