Microsoft claims studio cuts are small; Alleged insider insists cuts are deep
Read More »Rare: Taking control
Pt2: Studio head Mark Betteridge discusses the companyâ??s new purpose
Read More »Rare: We donâ??t need to return to old IP
Microsoft-owned studio sees little reason to go back to old IP â?? unless it can add something new to the mix
Read More »Rare: We will define the Natal experience
â??With Natal, a lot of developers will see it as another opportunity to move into a brand new marketâ?
Read More »Public feedback has honed Natal games, says Rare
Studio head Mark Betteridge stresses the importance of public feedback
Read More »Rare promises fair play at new Birmingham base
Studio boss Betteridge insists temp staff will still be part of the family
Read More »Rareâ??s new non-gamer push
Pt 1: Studio head Mark Betteridge discusses how Rare Birmingham will differ
Read More »Special Report: Game budgets â??in sudden declineâ??
Studio bosses from the likes of Rare and Avalanche explain why
Read More »Publishers tighten grip on dev budgets
Noticeable fall in development budgets due to wounded publishers and cheaper options
Read More »â??Developers still naively estimate game costsâ??
Rareâ??s Mark Betteridge calls for more careful planning before a project moves forward
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