Tag Archives: mcv@gamescom

MCV @ GAMESCOM PREVIEW: Metro Redux

Metro has been remade. The cult survival horror shooter Metro 2033 and its sequel Metro: Last Light are being remastered for the latest generation bof consoles and PC as the Metro Redux double pack. 2033, which is an adaptation of the Russian novel of the same name, and Last Light …

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MCV @ GAMESCOM PREVIEW: Alien Isolation

In a perfect world it would go without saying that a game based on the Alien IP would be utterly terrifying. But after 2013’s Colonial Marines, you would be forgiven for nassuming this take on the series would also be a shooter – more ‘Aliens’ than ‘Alien’. When it comes …

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MCV @ GAMESCOM PREVIEW: MX vs ATV Supercross

For many firms, purchasing a franchise would be an easy excuse to remake theseries as they see fit. However, in the case of the former THQ IP MX vs ATV, purchased by Nordic Games last April, the publisher stuck by the adage ‘If it ain’t broke, don’t fix it’. When …

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MCV @ GAMESCOM INSIGHT: How THQ has transformed Nordic Games

Since its inception almost three years ago, Nordic Games has become a prolific name not only for its core gaming retail focused PC and casual console titles. This is as well as its involvement with over 50 digital retailing environments. From Steam and Humble to console storefronts and, more recently, …

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MCV @ GAMESCOM INSIGHT: Batman and the rise of the collector’s item

Eric Baesa of creative specialist TAKEOFF discusses the importance of collector’s editions and the power of Batman merchandise. We’ve seen some major changes in the physical world of video games. There have been fewer games released, with an increased focus on digital. But there remains a massive audience of gamers …

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MCV @ GAMESCOM: Will mobile ever kill off consoles?

At this point, it would be impossible to deny the significance of mobile gaming to the games industry as a whole. Far removed from the sniffy dismissals of ten years ago, mobile gaming has progressed from being the extra novelty on a handset (think Snake) to one of the biggest …

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MCV @ GAMESCOM: Call of Duty devs hired eSports experts for Advanced Warfare

ESportswill play a major role in this year’s Call of Duty once again, and developer Sledgehammer has even hired competitive gamers to help. However, lead multiplayer designer Greg Reisdorf says that they didn’t always take the feedback on-board, because the game has to be fun for all of its fans. …

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Download MCV @ Gamescom Issue 3 for free right now

The third and final MCV @ Gamescom daily magazine is out right now for you to read online. If you are one of the thousands and thousands attending the final business day at Koelnmesse, make sure to grab your copy from one of the many people handing them out. But …

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MCV @ GAMESCOM: ‘Clones are holding the industry back,’ says Romero

Veterangames developer John Romero has said clones of popular indie hits are hindering the rise of new genres that could expand the games industry. Using one of his personal favourites – smash hit construction title Minecraft – as an example, the id Software co-founder and designer of Doom said copycats …

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