â??These games put designers in a position where they spend their time not thinking about what is fun,â? says MMO maestro
Read More »â??Sony and Microsoft keen on subscription-MMOsâ??
Undead Labsâ?? console MMO will â??almost certainlyâ? be subscription-based
Read More »Extraordinary Games Businesses 4: Ankama
In the latest in our series of profiles of rule-changing games companies, we look at Franceâ??s largest indie developer, Ankama.
Read More »Has Ankama cracked the ‘freemium’ model?
A look at how to convert free players to subscribers
Read More »Wiimote’s staggering MMO opportunities
Nintendo’s Wii remote offers a ‘staggering’ number of possibilities for developing MMO games, according to a former NCsoft and Blizzard developer. Jeff Strain – who wants to develop zombie-based MMO titles exclusively for consoles – told Develop that the Wii remote that motion-control devices could help the classic MMO interface …
Read More »China in violent content crackdown
Chinese online game operators have been told to clean up content to ensure games hit approved cultural and political notes
Read More »CoD MMO reports intensify
A lengthy feature in The Los Angeles Times yesterday covered Call of Duty: Modern Warfare 2’s astounding commercial success, once again framing the game’s $550 million five-day revenues against Hollywood blockbusters. But there was also talk from internal sources of intensified activity on the franchise. Reporter Ben Fritz wrote, "One …
Read More »MMOs fill 15% of game time
Today’s Gamers MMO Focus Report says gamers in the U.S. and Europe spend over five hours a week playing MMOs – or 15% of total play time. The report includes hardcore fantasy epics such as World of Warcraft as well as children’s favourites like Club Penguin. 40% of MMO players …
Read More »World of Warcraft’s Schizophrenia
Five years on, WoW’s designers are working through what they see as the mistakes of the past. Launched in the U.S.on November 23, 2004 (Feb 11, 2005 in Europe), the fantasy MMO boasts 12 million active subscribers, and has been the benchmark for all competitors since its launch. It has …
Read More »NaturalMotion tech picked by S. Korean MMO team
Morpheme engine to be used for WeMade Entertainmentâ??s secret MMO
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