John Broomhall talks with multi-award winning composer Austin Wintory about his latest videogame music excursion
Read More »Yooka-Laylee: Playing to an audience
How do you make sure your nostalgia-fueled game has a familiar feel, but still brings something new to the table? Jem Alexander speaks to the audio director and two composers on Yooka-Laylee to find out
Read More »Bird Song – The music of Eagle Flight
With a new kind of reality comes a new challenge in the world of games music. Sean Cleaver speaks to composer Inon Zur about his latest work on Ubisoft’s VR title, Eagle Flight
Read More »The Big Question: Which tools are needed for the best soundtracks?
Recruitment expert Amiqus consults devs and media about the most efficient audio middleware on the market
Read More »Dragon Quest songwriter named as world’s oldest games composer
85-year-old Koichi Sugiyama has worked on Square Enix’s RPG franchise since it began in 1986
Read More »Unity Focus: A journey into sound with Beat the Game
Worm is building a unique remix of point-and-click adventures and techno music. Founder and art director Cemre Ozkurt gets into the rhythm
Read More »Jessica Curry: Video Game Prom could combat ‘snobbery’ over game music
Award-winning composer believes there is plenty of crossover between classical music and video game audiences
Read More »Working in harmony with licensed soundtracks in games
A well-placed song can lend a game a vital emotional edge and strengthen the player’s engagement with a virtual world. But how do you go about selecting the right tune to define your title – and ink that all-important licensing deal? We ask music maestros at Remedy, Dontnod and Volition
Read More »Sascha Dikiciyan to score Deus Ex: Mankind Divided
Artist will work alongside Human Revolution composer Michael McCann
Read More »Heard about: Primal music production with Jason Graves
John Broomhall talks with the Far Cry Primal composer about making ancient history sound contemporary
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