Tag Archives: online

E3 2010: THQ goes WWE crazy

For years it was a single-game annual licence, but THQ this year is heading to E3 with news of a three-pronged WWE attack on the video games genre. Chief amongst its offering will be the lucrative WWE Smackdown vs Raw franchise, which has now shipped over 50m units and will …

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THQ merges online businesses

THQ will merge the online business units within two of its key divisions: core games, and kids, family and casual games. The aim is to have all online games handled by two units that will help launch the publisher’s line-up globally. THQ is currently working on several online games, including …

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Miyamoto talks Wii online charges

Shigeru Miyamoto has defended Nintendo’s online console strategy while admitting that it perhaps has been a bit slow to develop its business model – and suggesting that the platform holder may at some stage charge for access to its online network. Elements of Nintendo’s online strategy that have been criticised …

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Miyamoto talks Wii online charges

Shigeru Miyamoto has defended Nintendo’s online console strategy while admitting that it perhaps has been a bit slow to develop its business model – and suggesting that the platform holder may at some stage charge for access to its online network. Elements of Nintendo’s online strategy that have been criticised …

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The9 founder linked with Liverpool buyout

One of the most powerful men in the Asian video games market has reportedly held preliminary talks with Liverpool FC owners Tom Hicks and George Gillett about a possible buyout of the football club. The Independent reports that Zhu Jun, founder and chairman of Chinese online gaming giant The9, is …

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EAs Online Pass is too cheap

All publishers will eventually adopt the model being pioneered by EA that sees those who either buy pre-owned versions of its games or pirate them punished by locking them away from key features. That’s the belief of MCV readers’ favourite Michael Pachter, who added that in his mind the $10 …

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Pre-owned DLC penalty entirely fair

It seems as if every day a new publisher jumps aboard the in-box DLC code bandwagon, and industry analysts have given their full backing to the new payment model. Games such as Mass Effect 2 and Dragon Age: Origins lock pre-owned buyers out of accessing additional content online, whereas upcoming …

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