Creative director Alex Ward details technical features that didn’t make the cut due to compact development team
Read More »A crash course in the car physics of Carmageddon: Max Damage
Stainless Games’ Carmageddon returns next month with a new console title that promises the most impressive vehicular destruction since the car combat series debuted almost two decades ago. James Batchelor straps in to find out how the game’s steel-shredding effects were accomplished
Read More »Understanding collisions and physics by building a cool WebGL Babylon.js demo with Oimo.js
Microsoft Spotlight: 3D expert David Rousset delivers a handy guide on how to build and understand physics
Read More »Team17 to publish Italic Pig’s Lost Quark on Steam
New title from the makers of Hector: Badge of Carnage is third title in line to be published on Steam via Team17
Read More »New 2D dev tools come to Unity
Open source C++ Box2D physics engine integrated into development platform
Read More »Havok tools to power PES 2014
Konami's football franchise to use Havok's physics, animation and cloth tech
Read More »Havok Buzz: Havok Physics 2013
A look at the tool maker's past reveals why the future of physics is bright
Read More »Havok moves to support Xbox One
Middleware provider's Physics, Animation Studio, Destruction, Cloth, AI and Script tools available for Microsoft console
Read More »Next step for physics is destructible environments
Destructability to be the new 'ragdoll', says Havok
Read More »GDC: Havok secures Wii U deal
Nintendo to offer physics and animation tech to studios worldwide as tools for future console
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