Sony’s Paris Games Week press conference brought us new details on two highly anticipated PS4 exclusive titles: Quantic Dream’s Detroit: Become Human and Naughty Dog’s The Last of Us Part 2. Having been in development since 2013, Detroit: Become Human finally got a more precise release window. The new IP …
Read More »Sucker Punch’s Ghost of Tsushima unveiled at Sony’s Paris Games Week conference
Sony kicked off Paris Games Week earlier today with its press conference. Among other announcements, the platform holder unveiled a new IP from Infamous and Sly Cooper developer Sucker Punch. Entitled Ghost of Tsushima, the open-world samurai title, set in medieval Japan, kicked off Sony’s conference and will be a PS4 …
Read More »Sony unveils officially licensed mini PS4 controllers
Sony has expanded its range of officially licensed third-party controllers via a partnership with accessories firms Hori, Nacon and @Play, which each designed miniature controllers for the PS4. The new ranges will launch between November and December this year and the price points have not been revealed yet. PS4 Revolution …
Read More »PlayerUnknown’s Battlegrounds Microsoft exclusivity deal may be extended
Reports from Bloomberg, picked up by IGN, suggest that the deal may extend by another six months, potentially delaying a PS4 release
Read More »PlayStation VR is getting a minor hardware update
The US PlayStation blog confirms the update but it might not be the improvement users were expecting.
Read More »How do you test a game like Project Cars 2?
Even if you know how a car drives, would you know what to test to make sure a videogame captured it accurately? Sean Cleaver speaks to Slightly Mad Studios’ Stephen Viljoen and Rod Chong about how Project Cars 2 ‘handles’ the pressure of getting the worlds most exclusive vehicles accurate
Read More »Fortnite accidentally enables PS4 and Xbox One cross-play
A configuration error enabled the console owners to play each other over the weekend
Read More »Interview: F1 2017 creative director Lee Mather
Formula One as a sport has evolved tremendously over the last four years. Coincidentally, so has video games development. Sean Cleaver sat down with F1 2017's creative director Lee Mather, to discuss how Codemasters have coped with changes in this generation and the process behind improving the Forumla One game franchise
Read More »Wired Productions to bring Max: The Curse of Brotherhood to PS4 this Christmas
Wired Productions has announced a new partnership with Danish studio Flashbulb Games to bring the physics-based puzzle platformer Max: The Curse of Brotherhood to the PS4. Max: The Curse of Brotherhood first released on Xbox One and PC back in December 2013, but this new partnership will see the beloved …
Read More »Interview: Moss – A Whole New World
Working on blockbuster games like Destiny and Halo may be a dream of many, but for co-founder of Polyarc, Chris Alderson, the freedom to create his own visions is more important. Jem Alexander talks to him about the creation of Moss, a VR title about developing a bond between the player and the protagonist
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