Tag Archives: PS4

It’s grim in Paris – Did Sony go too far with Detroit and Last of Us 2 trailers?

grimjpg It's grim in Paris - Did Sony go too far with Detroit and Last of Us 2 trailers?

Sony’s Paris Games Week press conference brought us new details on two highly anticipated PS4 exclusive titles: Quantic Dream’s Detroit: Become Human and Naughty Dog’s The Last of Us Part 2. Having been in development since 2013, Detroit: Become Human finally got a more precise release window. The new IP …

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Sucker Punch’s Ghost of Tsushima unveiled at Sony’s Paris Games Week conference

screen shot 2017 10 30 at 181657png Sucker Punch’s Ghost of Tsushima unveiled at Sony’s Paris Games Week conference

Sony kicked off Paris Games Week earlier today with its press conference. Among other announcements, the platform holder unveiled a new IP from Infamous and Sly Cooper developer Sucker Punch. Entitled Ghost of Tsushima, the open-world samurai title, set in medieval Japan, kicked off Sony’s conference and will be a PS4 …

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Sony unveils officially licensed mini PS4 controllers

controllersjpg Sony unveils officially licensed mini PS4 controllers

Sony has expanded its range of officially licensed third-party controllers via a partnership with accessories firms Hori, Nacon and @Play, which each designed miniature controllers for the PS4. The new ranges will launch between November and December this year and the price points have not been revealed yet. PS4 Revolution …

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How do you test a game like Project Cars 2?

pcars2 testpng How do you test a game like Project Cars 2?

Even if you know how a car drives, would you know what to test to make sure a videogame captured it accurately? Sean Cleaver speaks to Slightly Mad Studios’ Stephen Viljoen and Rod Chong about how Project Cars 2 ‘handles’ the pressure of getting the worlds most exclusive vehicles accurate

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Interview: F1 2017 creative director Lee Mather

image placeholder title Interview: F1 2017 creative director Lee Mather

Formula One as a sport has evolved tremendously over the last four years. Coincidentally, so has video games development. Sean Cleaver sat down with F1 2017's creative director Lee Mather, to discuss how Codemasters have coped with changes in this generation and the process behind improving the Forumla One game franchise

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Wired Productions to bring Max: The Curse of Brotherhood to PS4 this Christmas

1 max ps4 headerjpg Wired Productions to bring Max: The Curse of Brotherhood to PS4 this Christmas

Wired Productions has announced a new partnership with Danish studio Flashbulb Games to bring the physics-based puzzle platformer Max: The Curse of Brotherhood to the PS4. Max: The Curse of Brotherhood first released on Xbox One and PC back in December 2013, but this new partnership will see the beloved …

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Interview: Moss – A Whole New World

moss headpng Interview: Moss - A Whole New World

Working on blockbuster games like Destiny and Halo may be a dream of many, but for co-founder of Polyarc, Chris Alderson, the freedom to create his own visions is more important. Jem Alexander talks to him about the creation of Moss, a VR title about developing a bond between the player and the protagonist

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