Ron Gilbert’s new adventure, Thimbleweed Park, aims to recapture the charm of old school point and click adventures using ‘improv game design’.
Read More »Old dog, new tricks: Adventure game icon Ron Gilbert on going back in time with Thimbleweed Park
Legendary games developer Ron Gilbert tells us why he’s thankful for Photoshop and unlimited memory as he wraps up development on the crowdfunded retro adventure title
Read More »Ron Gilbert wants to buy Monkey Island and Maniac Mansion back from Disney
Veteran developer says he will “pay real actual money” to reclaim his classic IP
Read More »Ron Gilbert’s budget breakdown: Where does all that Kickstarter money go?
Monkey Island creator demonstrates budgeting for indie developers with his own plans for Thimbleweed Park
Read More »Ron Gilbert and Gary Winnick reunite for Maniac Mansion successor
Veteran game devs launch Kickstarter for new point-and-click adventure Thimbleweed Park
Read More »“Not making Star Wars games was a godsend”: The early days of LucasArts, Part One
Former LucasArts employee Noah Falstein discusses the iconic studio's atmosphere, its first successes and the support it received from George Lucas
Read More »Ron Gilbert saddened by LucasArts closure
'I would not be who I am today without Lucasfilm Games'
Read More »Ron Gilbert leaves Double Fine
Monkey Island creator sets sail for new adventures on iOS
Read More »Notch, Gilbert and Santiago judging game jam
Online only Indie Speed Run development contest has grand prize of $2,500
Read More »Deathspank a protest against sexism in games
Ron Gilbert questions the depiction of scantily clad women in fighting games
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