'The first PSP had 32 MG of RAM and we have about ten times that now', says studio boss
Read More »Sony: We’re testing 3D virtual reality games
Prototype headset tracks player movements; Virtual Reality revival 'certainly possible'
Read More »Sony’s 3D re-vision
Ahead of his Develop Conference keynote, Mick Hocking explains lessons learnt from launching 3D on PlayStation
Read More »Sony launches $20m fund for PSN devs
New money injected into Pub Fund; Sony internal studios also to benefit
Read More »Sony: PS Vita our most dev-friendly platform yet
The development world has changed, and so have we, says SCE chief
Read More »Hacker group: We have Sony dev source code
Lulz Security claims to have compiled SCE's Developer Network source code
Read More »Sony’s Zipper Interactive hit by layoffs
MAG and SOCOM studio sheds staff. SCE points to 'normal business practice'
Read More »Sony promises dev compensation amid PSN limbo
Games released during network outage 'will still be promoted when back online'
Read More »NGP not delayed by Japan quake
The tragic earthquakes and natural disasters that hit Japan last month haven’t necessarily slowed Sony’s production capacity. Earlier this week, SCEA boss Jack Tretton said that damage to one Sony Japan manufacturing plant could mean that parts production for the NGP handheld specifically could be delayed. But last night an …
Read More »Bowles replaces Boita at SCE UK
SCE UK has welcomed a new marketing manager to its team this week. Mark Bowles has moved over from SCEE, where he has worked for five years. He was product manager for Gran Turismo and responsible for the popular GT Academy competition. Bowles was subsequently promoted to senior brand manager …
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry