What appears to be concrete talk about an updated version of the PlayStation 4 is probably the most interesting thing to have come out of GDC last week. For those who missed it, Kotaku seems to have what sounds like pretty firm inside news on a new version of PS4 …
Read More »Only PlayStation VR can be a mainstream hit, analyst claims
Of the three big players entering the VR fold this year, only one has a chance of being a mainstream hit. That’s according to DFC, which claims that the PS4 accessory will not only be the only successful VR player arriving this year, but also that it could propel the …
Read More »Sony reportedly planning 4K support, improved GPU in ‘PlayStation 4.5’
Developers claim that improved hardware would also work to boost PlayStation VR performance
Read More »Report: Sony working on updated PS4
According to a Kotaku story, Sony is working on a new version of PlayStation 4. The new machine will reportedly boast increased graphical power and will allow for games to run at a resolution of 4K. The rumour comes out of GDC, with Kotaku citing developer sources. The new machine’s …
Read More »$500 PlayStation VR bundle confirmed for US
As previously suggested, Sony has officially detailed a PlayStation VR bundle that contains everything a PS4 owner needs. The $499.99 SKU includes the PlayStation VR headset and cables, a PlayStation Camera, two Move controllers, the PlayStation VR Worlds game collection, a VR demo disc and a pair of headphones. Initially …
Read More »Sony ‘willing’ to invest time and money to get VR into consumers’ hands
You only get virtual reality when you try it. So allowing folk to try it looks like it will define the upcoming VR marketing push. This poses a problem for Sony, Facebook and Steam/HTC. They desperately want folk to buy PlayStation VR (350), Oculus Rift (500) and HTC Vive (690). …
Read More »PlayStation VR will support room-scale, opening door to Vive ports
Sony’s PlayStation VR will be able to offer Vive-like room-scale tech. Room-scale allows users to meander about their homes while doing the same in VR. With HTC Vive, this is achieved via two emitters positioned in opposing corners of an allocated space. With PlayStation VR, this will be achieved via …
Read More »Sony says it could cull PlayStation VR games that don’t hit 60fps
Virtual reality makers know that fending off motion sickness is absolutely crucial if the sector hopes to have a successful future. The key criteria to avoiding a trip to pukesville is making sure VR titles run smoothly and consistently. It’s so important, in fact, that Sony has warned devs that …
Read More »PlayStation VR supports Vive-like room-scale experiences
PlayStation Camera used to track player within 2.4x1.9m area
Read More »Sony may reject PlayStation VR games that don’t hit 60 fps
“60Hz is the minimum acceptable frame rate. Everybody drill that into your head,’ advises senior dev support engineer Chris Norden
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