Expert advice on building your own development team
Read More »Start Your Own Studio: Top tips needed
Learned a thing or two from starting up your own studio? Share your advice with us and help future developers
Read More »Start-up Special 2013: Graduating into games development
The founders of UK start-up Toxic Games reflects on the challenges of setting up a new studio straight out of education
Read More »Start-up Special 2013: Try something different
Eloy Ribera, CEO at Spanish studio Ninja Fever, advises that new start-ups don't follow established companies too closely
Read More »Start-up Special 2013: Navigating the legal minefield
Nic Murfett, associate at law firm Harbottle & Lewis, describes the legal pitfalls that new studios need to avoid when setting up shop
Read More »Start-up Special 2013: It’s all about the people
Waterfront Entertainment CEO Stephen Swan explains why people are so important to new developers – and not just the studio team itself
Read More »Start-up Special 2013: Do you need a publisher?
UK developers debate whether new studios should pitch to traditional publishers or explore other routes to market
Read More »Start-up Special 2013: Never give up – Eyesodic’s six steps to success
Irish games studio explains why rejection and self-doubt are not barriers for new developers
Read More »Start-Up Special 2013: Innovation vs Evolution
Simon Hade, COO of Samurai Siege dev Space Ape, discusses the importance of choosing your first project carefully
Read More »Start-Up Special 2013: Are you a lean, mean developing machine?
TIGA CEO Richard Wilson discusses the advantages of a lean beginning for your studio, plus the support available from trade associations
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