Industry mental health charity Safe In Our World launches new resources to aid with COVID-19 stress and isolation
Read More »TIGA reveals new games industry guide on ‘COVID-19 employment law implications’
The guide has chapters on sick pay, the Coronavirus Job Retention Scheme, time off for dependents, home working, and off-payroll working rules
Read More »Ukie partners with charity CALM to ‘highlight the mental health benefits of bringing people together’ during COVID-19 pandemic
"Gaming can be an incredible force for good, especially during these unprecedented times of quarantine and isolation"
Read More »Sony says it will do ‘all we can’ to support the individuals on the frontlines of battling COVID-19
"Sony extends its condolences to the families of those who have passed away as a result of the COVID-19 crisis"
Read More »Ukie and Ask About Games launches new resource for parents, the Family Video Game database
"We hope this resource can [...] bring some comfort to families"
Read More »Games industry bands together to support indie developers financially impacted by GDC postponement
"Our hope is that the GDC Relief Fund will make it easier for individuals and small teams that have been disproportionately impacted to deal with the recent developments"
Read More »G Into Gaming launches new diversity support programme Empower-Up
"We need to ensure that everyone feels included, respected and valued"
Read More »Mental health charity, Safe In Our World, marks World Mental Health Day with the release of new game, Fractured Minds
"An online destination where people can seek help, gain access to resources and information, and discover stories from real people"
Read More »Games For Change’s new Accelerator scheme to fund and support ‘social impact’ games
"We are thrilled to be able to play a role advancing the sector into a sustainable industry"
Read More »Hello Games appoints community support team in wake of No Man’s Sky backlash
‘What matters now, as always, is what we do rather than what we say’
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