Tag Archives: triple-a

As triple-A ‘stagnates’, QA firms turn to downloads

QA and localisation firms are generating more money from social and mobile titles than triple-A boxed games. Several companies have told MCV they have had to expand their testing teams to cope with the strong demand for social, casual and downloadable games. Over the last eight months or so, digital, …

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Triple-A Kinect shooter in the works?

If rumours are to be believed, Microsoft is working on a new "core triple-A" shooting title for Kinect that could well be unveiled at next month’s E3. The claims come from the CV of Microsoft Game Studios art director Shawn Woods that was posted online that was spotted by forumites …

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Insomniac: Core audience isn’t expanding

One of the most successful console developers of our generation has warned that the traditional core games audience as we know it "isn’t really expanding much". The confession comes after Insomniac Games – the creators of IP such as Ratchet & Clank and Resistance – announced the formations of its …

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Only triple-A NGP games will appear on High Street

Sony’s pursuit of high-end handheld gaming content will keep retail in the mix – but not every game made for NGP will make it to the High Street. SCEE President Andrew House told MCV that the blockbuster NGP games, such as Uncharted and Call of Duty, will be released on …

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Warner bemoans AAA-to-social switch

Development staff at Warner Bros’ new Montreal outfit are said to be angered at management’s decision to shift the studio’s focus to social and mobile games. Yet Warner Bros Montreal’s existing 26 employees are, according to Canadian newspaper Lapressaffaires, being told to work on bite-sized mobile/social games and a microtransaction-based …

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