GDC 2014: Missing Worlds Media upgrades from UE3 following official engine release
Read More »Video: Unreal Engine 4’s new features explained
GDC 2014: Epic's Zak Parrish on the new material system, Blueprints, VFX and level building
Read More »Epic reveals subscription service for Unreal Engine
Epic Games has announced major changes to Unreal Engine’s business model, allowing developers to forgo the one-time licensing fee and instead offering a monthly subscription service. Epic CEO Tim Sweeny announced the news yesterday – explaining that under the new model, developers pay $19 a month and 5 per cent …
Read More »Why Epic abandoned its ‘outdated’ model and offered everyone access to Unreal Engine 4
GDC 2014: Epic Games founder Tim Sweeney says even Minecraft players should benefit from the firm’s game-making tech
Read More »Video: Unreal Engine 4 lights up on Firefox
Epic showcases its game development powerhouse running ‘near-natively’ on a web browser
Read More »Unreal Diaries: Developing Tower of Ascension on mobile with UE3
Online firm Gravity discovers what Epic's game engine can do on iOS
Read More »Video: Making sharper explosions with UE4 and volume texturing
Francois Antoine of Epic explains how artists are able to make believable explosions with UE4
Read More »Unreal Diaries: Rapidly developing Gunner Z
The small yet power BitMonsters team discusses the importance of an efficient toolset
Read More »Epic takes win in Silicon Knights appeal
Unreal Engine maker's $9.2 million victory upheld by U.S. Court of Appeals
Read More »Video: UE4 fronts advanced collision detection for realistic water
Epic takes us on a tour of UE4’s realistic water effects, lit translucency and GPU particle simulation
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