LittleBigPlanet 2 delayed

One of Sony’s key Q4 releases for PS3 has seen its release date slip until the New Year.

Developer Media Molecule says that the decision has been made to allow it extra time to ensure its vision of the game, which allows users to create their own titles using its creation centre, is fully realised.

LittleBigPlanet 2 is a crazy dream, a dream to allow players to make whatever kind of game they want, but also to play though a great adventure of drama and excitement, power-ups, and cinematics,” the studio explained.

But like all of the most ambitious ideas, it can be a considerable challenge to turn these dreams in fun games. We’ve all been working like powered-up space ninjas and we’re almost there, but because we love what we’ve made, and we love our little sack-friends, and most of all we love all our fans out there, we couldn’t let you all get together until we knew we were giving you the best experience imaginable.

Which is why we’ve taken the hard decision to delay the worldwide release of LittleBigPlanet 2, originally slated for later this year to January 2011. We know this will come as disappointing news for all you LittleBigPlanet fans, and believe us, we are disappointed too.

We are a tight-knit team and we take enormous pride in our work, so to raise the bar we’ve set with the original LittleBigPlanet, a game that has been so embraced by all, we’ve agreed to allow ourselves a bit more time to deliver the experience that our great fans and community deserve. We are truly sorry, but hope you understand that we have to build the best possible game, as it is the foundation of our community.

The developer went on to hint at the possible release of a demo for the title prior to release.

On the upside, we are going to find a way to give more of you a taste of LBP2 prior to launch, so stay tuned. Thanks for your continued love and support, it won’t be long – we promise.”

About MCV Staff

Check Also

Murray Headshot [Industry news] Steel City Interactive lands publishing heavyweight Murray Pannell

[Industry news] Steel City Interactive lands publishing heavyweight Murray Pannell

Steel City Interactive, developer of the critically and commercially successful Undisputed video game franchise, today announces that industry leader Murray Pannell has joined the company as Head of Publishing. The newly created position, which will report directly to VP of Studio Tim Coupe, will see Pannell lead publishing for Steel City Interactive as it plans for the launch of Undisputed 2.