Tech firm counters claims it is pulling away from game creation

RealNetworks pledges game dev commitment

Responding to recent reports that suggested a headcount cull at RealNetworks could mean the company is moving away from anything but a streamlined game development model, the firm has told CasualGaming.biz that is committed to creating new causal games.

"Contrary to what has been recently rumored and reported, we are continuing to invest heavily in creating new casual games in the US and Europe that we will offer exclusively across our extensive global network," said John Barbour, President of RealNetwork’s gaming operation and portal GameHouse.

Click here to read the full story on our sister site CasualGaming.biz.

About MCV Staff

Check Also

store page background 1 [Industry news] After 10 Years of Development, Space Haven Officially Launches into V1.0

[Industry news] After 10 Years of Development, Space Haven Officially Launches into V1.0

Indie developer Bugbyte Ltd has celebrated the full V1.0 launch of Space Haven, the deep spaceship colony simulation developed over the past decade by a three-person team based in Finland. After years of development, community feedback, and continuous expansion throughout Steam Early Access, Space Haven is now available in its complete form on PC via Steam.