How to get a job in video games

MCV today provides a must-read guide to landing the job you’ve always wanted in games, whether it’s your first post – or you’re angling for a management role.

Our experts in each of the market’s key fields offer sage advice to readers on how to find their dream job, apply for it – and nail that all-important interview.

Lis Welch of Lis Welch Recruitment gives key pointers on how to get a job in publishing, whilst Develop magazine deputy editor Ed Fear offers a great guide to working in the development sector.

HMV’s Gennaro Castaldo describes the best way to earn an enviable post in retail – and Trilogy’s Stephen Duke tells all about the vital distribution sector.

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[Industry news] Ludo.ai launches API and MCP beta to bring AI game asset creation into developer workflows

Ludo.ai, the AI game design and production hub, has released the beta of its new API and Model Context Protocol (MCP) integration, giving developers a faster way to generate production-ready game assets without breaking creative flow. The release enables indie developers, content creators and studios to integrate Ludo’s asset creation directly into everyday workflows, from AI assistants and IDEs to custom tools, build systems and automated pipelines.