PS2 drives EAs record revenue

Electronic Arts has revealed that its software took more revenue from PS2 than any other home console during its FY 2007-2008 – helping the

firm take more than $3 billion in annual sales.

The ageing system provided $601 million in the 12 months to March 31st, 2008.

Second best performing was Xbox 360 with $589 million, whilst
Wii generated $302 million in the year.

PS3 was the firm’s fourth best performing home console with $284 million. However, Sony’s console took $152 million in EA’s three month Q4, dwarfing the $128 million generated by 360 in the period.

PC did surprisingly well for the firm, taking $430 million in the 12 months.

PSP took $185 and DS made $230.

Nintendo’s all-conquering handheld only took $36 million in Q4 however –bettered by mobile phone content, which generated $41 million.

About MCV Staff

Check Also

dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam