Activision lays off 30 staff members globally

Activision has confirmed cuts in its licensed games division, reporting that 30 full-time employees have been affected by the round of layoffs.

According to a statement obtained by Kotaku, the moves were made to address the company’s ongoing effort to align costs with revenues.”

The company also stated it expects to release fewer games based on license properties” in the future.

As a result are realigning our structure to better reflect the market opportunities and our slate,” read the statement. Approximately, 30 full-time employees have been impacted globally, which represents approximately one half of one percent of Activision Blizzard’s employee population.

We are offering those employees who are impacted outplacement counseling services.”

The firm added that now that Black Op 2 has launched, the team will see a minor reduction – one that Activision assured won’t mean any negative changes or delays regarding DLC for the game.

[We’re making a] minimal reduction in staff to better align our development talent against the needs of DLC development. The release of the DLC will not be impacted by this move.”

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).