AMD: Hardware power must increase 200x for VR photorealism

Despite the promise of photorealism in games, it could be a long wait before it is ever achieved in virtual reality hardware, says AMD’s chief gaming scientist Richard Huddy.

Virtual reality is a staggeringly exciting field,” he told Develop as part of our in-depth feature onthe future of game graphics.

But hardware companies need to produce something 100 or 200 times more powerful than current hardware if we’re going to get to the stage where we have complete photorealism in virtual reality headsets. It starts with the facts that, for a person with 20:20 vision, they will need a screen with a resolution of about 8k-by-6k to enjoy photorealism.”

Develop has the full article.

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The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.