Apple risks developers’ wrath

Apple can hardly be described as a developer’s closest friend at the best of times, but two key announcements that emerged from last night’s Apple iPhone OS4 preview are likely to have made things far worse.

Firstly, Apple has lifted the lid on Game Center – it’s own take on the games-style Xbox Live social network. The obvious question to ask is what this announcement means for the likes of Ngmoco’s Plus+, Aurora Feint’s OpenFeint, AGON Online and Scoreloop?

But that’s not all Apple did to alienate the world’s third party developers – on whom, let’s not forget, the success of its iPhone and iPad platform totally depends.

To read the rest of this story, head over to CasualGaming.biz.

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470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).