This is a press release posted in addition to our usual editorial content.
Ulysses Graphics, a long-established provider of videogame art services for the games industry, today announces the appointment of Claas Grimm, who joins the company to support its continued evolution as a best-in-class partner for AAA development. With over 20 years of experience and contributions to globally recognised titles by Activision, Crystal Dynamics, Crytek, Gearbox, and Warner Bros. Games, the company has built its reputation on delivering high-quality art for some of the industry’s most ambitious productions.
![Claas Headshot [Industry news] Ulysses Graphics appoints Chief Business Officer Claas Grimm](https://mcvuk.com/wp-content/uploads/Claas-Headshot-291x300.png)
Grimm brings extensive experience across business development, operations and finance within the games industry, having worked at the intersection of production and commercial strategy throughout a career spanning 20 years – starting out in QA, to CFO at Tencent-owned AAA Studio, Sharkmob and Chief Revenue Officer at Keywords-owned .Red Hot CG He has known the Ulysses Graphics team for over a decade, with previous collaborations on major titles, and joins at a time when the company is sharpening its focus on delivering the highest quality work and client experience in the market.
With its team based in Ukraine and Poland, Ulysses Graphics has maintained solid growth and consistent operations in the past years under extraordinary circumstances, reflecting both the resilience of its people and the strength of its operations.
“Ulysses Graphics has built an outstanding reputation over more than 20 years by consistently delivering exceptional work,” said Claas Grimm. “Our ambition is simple: to be the best partner in the world to work with. That means the highest quality art, a deep understanding of production, and a level of reliability and professionalism that clients can trust on every project without breaking the bank.”
Founded in 2005 in Kyiv, Ukraine, Ulysses Graphics has become one of the most established names in external development, specialising in 3D art production for AAA games, working alongside leading studios on some of the industry’s biggest franchises. The company has grown its business through long-term relationships and word of mouth, with clients returning project after project based on the quality of delivery and collaborative approach.
The company continues to demonstrate strong, steady performance in a challenging market environment, reinforcing its position as a reliable and trusted partner for studios seeking high-quality external development support.
Grimm will play a key role in this, supporting business development, operations, and strategic initiatives while helping to articulate the company’s expertise and approach more clearly to the wider industry.
Anatoliy Chechel, Founder and CEO, concluded, “We have never been a company that relies on aggressive sales or visibility for its own sake. Our focus is on doing great work and building strong partnerships. With Claas onboard, we’re now looking to make sure that more of the industry understands what we stand for and how we work.”

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