Capcom explains Monster Hunter switch

As reported by MCV

earlier today

, one of a number of announcements at Nintendo’s recent press conference was that Monster Hunter 3 will be a Wii-only title – and now Capcom has explained the reasons for its change of heart.

Having previously been a PlayStation-only series, Monster Hunter 3 had previously been announced for development on PS3. The PS2 and PSP versions of the series had to date sold over 4.5 million copies.

However, Gamesindustry reports that Capcom’s managing corporate officer Katsuhiko Ichii told Thompson Financial that: Due to high development cost of titles for PS3, we have decided to switch the platform to which we release our Monster Hunter 3 title.”

About MCV Staff

Check Also

[Industry news] Ludo.ai launches API and MCP beta to bring AI game asset creation into developer workflows

Ludo.ai, the AI game design and production hub, has released the beta of its new API and Model Context Protocol (MCP) integration, giving developers a faster way to generate production-ready game assets without breaking creative flow. The release enables indie developers, content creators and studios to integrate Ludo’s asset creation directly into everyday workflows, from AI assistants and IDEs to custom tools, build systems and automated pipelines.